﻿using System;
using System.Collections;
using System.Drawing;
using System.IO;
using System.IO.IsolatedStorage;
using System.Globalization;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Windows.Forms;

namespace TextEditorDP
{
    public class Configuration
    {
        public const string ENVIRONMENT = "Window";
    }
}